

Jan1024188 (leader of Half-Life Ultra) ĭS (aka Dark Shadow) Here is the list current as of the 18th of October, 2008: Team Cat-Life has changed considerably down through the years.
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The_Wildcat announced on ModDB that the team was in the process of finishing the mod for a release, after which they would start working on Cat-Life: Source (CLS).
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No matter the outcome of that discussion, Cat-Life will begin its open beta in November and we do want it finished before moving to the next project.Īnd if you are interested in working on a sequel in Source, and happen to know how to code, contact me at I personally would like to have someone writing new source code long before the team is actually ready to work on a second mod and possibly accelerate the development process.Ĭat-Life nearing release to give room for Cat-Life: Source - 15-06-2010 There is, however, an ongoing discussion regarding the possibility of either converting a finished Cat-Life to Source or, more likely, making a sequel using Source. I dispatched two "exclusive" screen shots to each of those sites with our news and those images will not be added to the gallery.Īlso, and this is to clarify previous statements, the team does not intend to stop work on Cat-Life and switch over to the Source engine. Also, be sure to keep an eye on PHL, TWHL's Forums, HL2Files, and our FPSBanana Account for this press release. To help celebrate, I've asked BiGToM for some new screen shots for the gallery. The beta will also include additional bonus content including maps that were cut from the project and some of the original concept.
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Expect to be able to download and play the Cat-Life beta in November. With this news, the team has also announced a target date for the first stage of Open Beta testing. Now, with corrected code in hand, Team Cat-Life is able to wrap up other portions of the mod. Nevertheless, after a lengthy wait for a new coder, the early code was modified and fixed. The original code had been fraught with bugs such as monsters sinking into the floor. Earlier this week, BiGToM announced that an older piece of code from prior efforts had been successfully implemented. However, as has been stipulated before, this mod about a cat trapped and ownerless during the Black Mesa incident has plenty of lives left. The biggest single set-back has been the cat's POV code. Yet the greatest missing component, a coder, remains absent. After a long delay due to missing team leadership, the mod reorganized under current Team Cat-Life leader BiGToM. Originally imagined in 2003 as a mod for Half-Life, Cat-life has spent a great deal of time on hiatus over the years. A cat's natural weapons: Claws, teeth, and improved vision in the dark.This mod is planned to include 6 chapters and a new training course. Xenian beasts roam the corridors and laboratories and, surprise, cats are conveniently bite-sized for those in-between-meal munchies. Using claws and teeth and the natural prowess of a cat, players will travel through the bowels of Black Mesa.

Players will experience the Black Mesa incident from the view of a stranded pet cat. Of course, it didn't help that you were born a cat.Ĭat-Life is an original concept for Half-Life and the GoldSource engine.

And your best friend was one of many victims. No one would take the time to befriend you.
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And when you stumbled into a series of strange and unnatural incidents, you soon realized that no one cared about YOUR life. When your only companion (indeed your best and only friend of this piddling existence) suffered from an untimely death, you couldn't help but feel lost and vulnerable. Deep within the tunnels and carved corridors of the top secret research complex within the mesa itself, the catalyst was introduced. With regular system crashes and over-driven equipment, a disaster must have been inevitable.
